Ubisoft has long been known to take chances on new gaming
innovations -- the company launched an early partnership with Nintendo on its
2006 sensation the Wii console.
Now, ahead of next year's release of Apple's Vision Pro
headset, Ubisoft chief executive Yves Guillemot is ready to make another bet on
the future of gaming -- that virtual reality is around the corner.
After a decade that saw the revolutionary rise of
free-to-play smartphone games and titles streamed directly from the internet
cloud, Guillemot thinks VR is likely to be the next major industry disruptor.
"VR is eventually going to happen," he told AFP
Monday at a company showcase event in Los Angeles.
"Apple investing massively in the field is fantastic
for all of us," he added.
With Vision Pro, Apple joins Facebook's Meta, which had been
the driving force behind VR video games, in lobbying studios to adapt versions
of hit titles for its virtual reality Quest device.
"Apple's commitment and investment will take that
industry to a new level," said Guillemot, and Ubisoft "for sure"
envisions developing games for the Vision Pro one day.
"It's going to come," Guillemot said, as soon as
enough of the $3,500 headsets are in users' hands.
Expanding horizons
Designing games for new platforms "doesn't always work
out perfectly," warned consumer behavior analysis firm Circana's executive
director of videogames Mat Piscatella.
"But, by supporting new market entrants, Ubisoft is
usually well-positioned should that new product or service type succeed, and
placing many bets seems to have generally worked out pretty well for the
company over the years," the analyst said.
And in an era of consolidation in the game industry,
Piscatella praised Ubisoft's diversification strategy as the company broadens
its entertainment offerings.
CEO Guillemot said Ubisoft would continue to expand into
film and TV streaming content.
Ubisoft is behind the AppleTV hit Mythic Quest, a comedy
series set -- naturally -- in a video game studio.
And on Monday, the company announced that its animated
series Captain Laserhawk: A Blood Dragon Remix will debut on Netflix later this
year.
The series is set in "a dystopian, cyberpunk version of
1992" and features versions of characters from Ubisoft games.
"The goal here is to make sure that our brands can
reach more players all over the world," Guillemot told AFP.
"Being on Netflix or Amazon Prime or other networks can
make those brands better known and let everyone in the world participate in our
creations."
At the Los Angeles event Monday, Ubisoft also announced a
free-to-play version of its blockbuster Assassin's Creed franchise, along with
a virtual reality version of the game compatible with Meta's Quest gear.
In addition, Ubisoft teased a video game spun off the
blockbuster Avatar movies as well as a Star Wars Outlaws title made with
LucasFilm.
AI games
Also on deck to shake up the world of video games is
artificial intelligence, said Guillemot.
He said he sees generative AI as a "fantastic
opportunity," especially given how eagerly users have taken to the
technology since the Microsoft-backed ChatGPT bot was released late last year.
"It's like inventing the mouse for the personal
computer, it changed everything," Guillemot said.
"Games are going to be more intelligent; as creators of
games, we have to see how close we can get to what exists in real life."
For example, a game might use generative AI to tap into
computing power stored in the cloud, giving every character in its universe a
spontaneous life of its own -- players could encounter these personalities the
same way they might meet a stranger on the street in the real world.
"Video games (are) a $200 billion industry today
because we've always surprised gamers with new things," Guillemot said.
"Gen AI and VR and cloud will make the industry even
more attractive and fun."