The official launch follows last month's
snafu when the company accidentally leaked the feature to a select group of
users who updated the app on iOS and Android devices.
In just a year, Clubhouse has seen
explosive growth and forced industry incumbents like Facebook, Twitter and
Spotify to introduce similar audio products, or in some cases, make strategic
acquisitions within the space.
The premise is relatively simple, since
there's no video, pictures or text-based chat rooms. Users will log into the app
and be greeted with a few live, virtual rooms, where they can see a list of the
people participating. If they click on the room, the audio switches on and they
can hear the conversation.
Earlier this year, the number of monthly
app installs worldwide had declined by millions — from a peak of over 9 million
in February — and in April, installs came in at 900,000. The company reports
more than 10 million weekly active users, and since launching on Android in
early May, has added 8 million new users.
The new growth spurt was hinted at by
Clubhouse CEO Paul Davison in an appearance on CNBC in May, when he said
Clubhouse had seen one million Android users join shortly after launching for
the Google mobile operating system, and added, "millions more people are
on the waitlist."
Davidson said at the time Clubhouse needed
to carefully add new users to prevent a decline in app performance and user
experience, which had happened during its first big wave of growth.
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